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Helge Pharrherr
Helge Pharrherr
3d Artist & Game Designer
Wiesbaden, Germany

Summary

Hi, I'm Helge. I'm a freelance Hard Surface 3d Artist, although I wouldn't shy away from the occasional plant or creature, either!

I got into 3d art when I started modding CnC Generals, and built on that ever since. Now I make assets for modern games, and I'm handling the majority of the art on Ardent Seas.

Projects I've contributed to include projects like Tiberian Sun Rising, a mod for CnC 3: Tiberium Wars, and Firestorm, a spinoff of Renegade X.

As you can see, I am somewhat partial towards RTS games, and hopelessly enamoured with Command and Conquer.

Skills

Hard Surface ModelingLow-poly ModelingTexturingGame DesignPBR TexturingMaterial Art

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Photoshop
Photoshop
GIMP
GIMP