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Command and Cyberspace

This idea late last night, a quick practice in environment art. The inspiration for it is mainly the Neuroslicers demo I recently played. Also Command and Conquer.

For this, I made a special ground material in Substance Designer, as well as a simple holographic shader in Shader Graph.

The Obelisk and the environmental pieces were modeled in Blender, for which I used this as a practice opportunity too.

The mech is an older model, for Tiberian Apocalypse.

Finally, everything was put together and rendered in Unity.

Obelisk and Titan

Obelisk and Titan