Website powered by

Scarab Mech

A mech I made for Tiberian Sun Rising, rendered in Unity.

Modeled and Textured in 3ds max and Photoshop, but I used Substance Painter to convert them into PBR quickly.

*I also made the Tiberium in the background, for Tiberian Apocalypse, and the vehicle in the corner, the Amphibious Carrier, for Tiberian Sun Rising as well.